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ForumsCog Forum → Thief cog
Thief cog
2001-09-22, 2:47 PM #1
I need a cog for my sp level...

Thief cog:
First off, you set the thing numbers of all the things in the level which you want to be "steal-able".

Then those objects you would be able to get like a weapon or item, that is just touching them.

Here is the "hard" part: You define for each thing number also it's worth in points. SO that each time you get a thing it adds a different amount of points to your total "loot"

Example: You get a gold pot and that gives you 40 loot points. It prints "You have 40 in loot" on the screen.
Then you get a sac of money and that gives you, say , 20 points in loot. It prints "You have 60 points in loot."
Etc.

I don't think it would be hard at all, but would someone like to give this a quick shot?
Save a tree, Kill a beaver!
2001-09-22, 9:55 PM #2
That's easy, but i'm too lazy.

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Guns don't kill people. Kids who play computer games do.

[This message has been hacked by StaticX (edited September 11, 2001).]
WHAT?
2001-09-23, 9:54 AM #3
Just attach a COG to the template of the thing to steal. It would simply use SendMessageEx with the loot value attached. It needs to send to the loot inventory cog, where on arrival, it adds that number to the existing variable in the cog. Sort of like an extra inventory slot.

Is this for a Theif TC? I was planning on doing this but I decided not to. If so, I have a COG that allows the player to jump/climb/mantle ledges just like in Theif. I'm having a few problems, but I think I know how to fix them, but I need to wait for my new PC stuff to arrive first. I also have some really really good ideas for a Theif-JK MP mode. Email me at ejm_emon@hotmail.com if your interested. Thanks.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2001-09-23, 4:02 PM #4
I suggest making it upon activation, instead of touching it. Make it more like Theif and less like a DM.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2001-09-24, 1:22 AM #5
If you're not going to be of any help, Demon, don't freakin' reply.
2001-09-24, 10:03 AM #6
Are you gonna have the jewel thing as well, so when you're completely in the dark the enemy can't see you? This would require an alteration to the AI i think, wouldn't it? Just a thought.
Don't forget you should put in goals like "Don't kill anyone" if you want to make it really Thiefish

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How do you get an evil herbivore?

Evil G

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