I need a cog for my sp level...
Thief cog:
First off, you set the thing numbers of all the things in the level which you want to be "steal-able".
Then those objects you would be able to get like a weapon or item, that is just touching them.
Here is the "hard" part: You define for each thing number also it's worth in points. SO that each time you get a thing it adds a different amount of points to your total "loot"
Example: You get a gold pot and that gives you 40 loot points. It prints "You have 40 in loot" on the screen.
Then you get a sac of money and that gives you, say , 20 points in loot. It prints "You have 60 points in loot."
Etc.
I don't think it would be hard at all, but would someone like to give this a quick shot?
Thief cog:
First off, you set the thing numbers of all the things in the level which you want to be "steal-able".
Then those objects you would be able to get like a weapon or item, that is just touching them.
Here is the "hard" part: You define for each thing number also it's worth in points. SO that each time you get a thing it adds a different amount of points to your total "loot"
Example: You get a gold pot and that gives you 40 loot points. It prints "You have 40 in loot" on the screen.
Then you get a sac of money and that gives you, say , 20 points in loot. It prints "You have 60 points in loot."
Etc.
I don't think it would be hard at all, but would someone like to give this a quick shot?
Save a tree, Kill a beaver!