Hola-
I have to admit first and foremost, I haven't started to cog this, but I am going to add a Perfect Dark style King of the Hill to Rogue Squadron 2.0 -- I need to find a way to allow for multiple sectors at once to be the hill...then rotate to a different set of sectors (randomly) each time a hill is captured...anyone who's played PD knows what I mean.
I'm not asking for a complete coded out script...just some ideas on how to have multiple sectors in each hill, and how to rotate to a different hill when captured.
BTW, Rogue Squadron 2.0 is coming along nicely. Thanks to Hideki, new weapons are being added almost daily, and I'm squashing some of the minor bugs it used to have.
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-There are easier things in life than finding a good woman, like nailing Jello to a tree, for instance
-Tazz
I have to admit first and foremost, I haven't started to cog this, but I am going to add a Perfect Dark style King of the Hill to Rogue Squadron 2.0 -- I need to find a way to allow for multiple sectors at once to be the hill...then rotate to a different set of sectors (randomly) each time a hill is captured...anyone who's played PD knows what I mean.
I'm not asking for a complete coded out script...just some ideas on how to have multiple sectors in each hill, and how to rotate to a different hill when captured.
BTW, Rogue Squadron 2.0 is coming along nicely. Thanks to Hideki, new weapons are being added almost daily, and I'm squashing some of the minor bugs it used to have.
------------------
-There are easier things in life than finding a good woman, like nailing Jello to a tree, for instance
-Tazz
-There are easier things in life than finding a good woman, like nailing Jello to a tree, for instance
Tazz
Tazz