would it be possible to make a cog that when a object is killed (Like a Bad guy) then a door opens leading into a new room?
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Project: MP CO-OP Level
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"Consider this and you will find that i am right." - Jesus Christ
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"A fool finds no pleasure in understanding but delights in aring his own opinions."
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"Listen to advice and accept instruction,
and in the end you will be wise."
------------------
Project: MP CO-OP Level
----
"Consider this and you will find that i am right." - Jesus Christ
----------
"A fool finds no pleasure in understanding but delights in aring his own opinions."
----------
"Listen to advice and accept instruction,
and in the end you will be wise."

) Can you make sounds for it? Like a sound for the thing to START moving, a second sound WHILE it is moving, and a finall sound for when it stops? And a small timer between when the thing is killed and teh thing starts moving. Heh sorry if i am nitpicky but imagine a door that moves all by itself with no noises etc ![http://forums.massassi.net/html/smile.gif [http://forums.massassi.net/html/smile.gif]](http://forums.massassi.net/html/smile.gif)
) but it is good practice to go ahead and put it in anyways.