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ForumsCog Forum → Simple cog question
Simple cog question
2001-11-06, 9:16 AM #1
Its concerning cutscenes...

I'm just wondering what would be the lines in a cutscene cog that would make it triggered by the player walking into a sector.

Another quick related question, can you give an example of line(s) that would be used to say make a character, other than the player, move during the cutscene...

Thanks.
2001-11-06, 9:37 AM #2
Hmm. Player enters sector. Cutscene starts. Simple, no?

 

Entered:

If(Getsenderref() == Player) {

//Run cutscene here...

 

Yes, quite simple.

As for the 'actor moving during cutscene', use something like this:

 
Movebub:
AIsetmoveframe(Bub, targetframe);


 
The actor would have to be non-aggressive for this to work, so if your going to use an enemy for this, change it's AI first.


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Success is the inverse relationship between effort, gain, and loss.
And when the moment is right, I'm gonna fly a kite.
2001-11-06, 10:47 AM #3
Ta much.
Love the fact that it took almost no time to get help there [http://forums.massassi.net/html/smile.gif]
2001-11-06, 12:10 PM #4
We do what we can... [http://forums.massassi.net/html/wink.gif]

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Success is the inverse relationship between effort, gain, and loss.
And when the moment is right, I'm gonna fly a kite.

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