ok, here is a cog jipe helped me with, i screwed it up bad cuz i have no cogging abilities, and jipe is a busy man, so i was wondering if someone could help?
here's all the cog i have:
------------------
SDÅ_Lªkútí
here's all the cog i have:
Code:
# Jedi Knight Cog Script
#
# CHOPPYCHOPCHOP.COG
#
symbols
thing player local
thing ghost
template gib1=+g1 local
template gib2=+g1 local
template gib3=+g1 local
template gib4=+g2 local
template gib5=+g2 local
template gib6=+blood3 local
sector fansector
int oldflags
#------------------------------------------------------------
messages
startup:
player = GetLocalPlayerThing();
enter:
if(GetSenderRef() == fansector)
{
oldflags = GetThingFlags(player);
SetThingsFlags(player, GetThingFlags(player) & 0x01);
CreateThing(gib1, SetThingPos(Player));
CreateThing(gib2, SetThingPos(Player));
CreateThing(gib3, SetThingPos(Player));
CreateThing(gib4, SetThingPos(Player));
CreateThing(gib5, SetThingPos(Player));
CreateThing(gib6, SetThingPos(Player));
TeleportThing(player, respawn);
SetThingFlags(player, oldflags);
}
end------------------
SDÅ_Lªkútí
SDÅ_Lªkútí

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the cog works fine now, but it has some probs with JKA...