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ForumsCog Forum → Cog needed
Cog needed
2001-11-18, 5:31 PM #1
i need it made so when you kill a object (Bad guy) it removes a 3DO and puts a nother one there and makes the blowing up sprite from the XTank...

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I know you believe you understood what you think i said, but iam not sure that you realize, that what you herd, is not what i ment.
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People say thay only belive what they see... maby you only see what you belive.
2001-11-18, 5:38 PM #2
Hmm. Dead bad guy.. Mmmmm.

 

# 11/2001 GBK

Symbols

Message Killed
Thing Bad_guy
Thing Thing_to_remove
Template Thing_to_place
Template Choose_bomb
End
Code
Killed:
If(Getsenderref() == Bad_guy) {
Creatething(Thing_to_place, Thing_to_remove);
Creatething(Choose_bomb, Thing_to_remove);
Destroything(Thing_to_remove); }
Stop;
End

 

I donno if it works, I just typed it into the box. But it should. [http://forums.massassi.net/html/biggrin.gif]

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Success is the inverse relationship between effort, gain, and loss.

[This message has been edited by GBK (edited November 18, 2001).]
And when the moment is right, I'm gonna fly a kite.

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