How do i calculate the number of commands in a cog, so I can put the correct number of command in, so I don't get a checksum error when implaying someone over the internet
ie.
SetInvActivated(player, 30, 0);
how many commands does that have in it?
im guessing
1 for SetInvActivated
1 for the parenthesis around player, 30, 0
1 for the semicolor
if im not right please explain how to calculate them
thanks
ie.
SetInvActivated(player, 30, 0);
how many commands does that have in it?
im guessing
1 for SetInvActivated
1 for the parenthesis around player, 30, 0
1 for the semicolor
if im not right please explain how to calculate them
thanks