I need a cog that plays a key and hold it in the last frame as soon as the level starts. I need to be able to specify the thing and the key it plays.
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#11/2001 GBK Symbols Message Startup Thing Door Keyframe Key_to_play Flex Sleeptime=1.0 End Code Startup: Sleep(Sleeptime); Playkey(Door, Key_to_play, 1, 0x4); Stop; End