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ForumsCog Forum → I need a cog for a MOTS level...
I need a cog for a MOTS level...
2001-11-30, 3:04 PM #1
Basically, I'm making a CO-OP level for MOTS, and I need a cog for a door. The door must only be opened by a switch, and then stay open.

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The Masta Of Deth, Deth Masta...
(Hostile Takeover)
http://www.massassi.net/levels/files/1708.shtml
(RWP)
http://www.massassi.net/levels/files/1780.shtml
Check Um Out...
2001-11-30, 5:00 PM #2
Theres not much difference between JK and MOTS there. Try this one on for size:

Code:
#11/2001 GBK
Symbols
Message Activated
Thing Door
Surface Switch
Flex Movespeed=4.0
End
Code
Activated:
If(Getsenderref() == Switch && Isthingmoving(Door) == 0 && Getcurframe(Door) == 0) {
Movetoframe(Door, 1, Movespeed); }
Stop;
End


Dont know if it works, I just typed it into the box. But it should... [http://forums.massassi.net/html/biggrin.gif]



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Success is the inverse relationship between effort, gain, and loss.
And when the moment is right, I'm gonna fly a kite.
2001-11-30, 5:45 PM #3
Thanks. It works perfectly, your name will definately be in the thankyous.

------------------
The Masta Of Deth, Deth Masta...
(Hostile Takeover)
http://www.massassi.net/levels/files/1708.shtml
(RWP)
http://www.massassi.net/levels/files/1780.shtml
Check Um Out...

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