symbols
thing camera1
thing camera2
thing camera3
thing camera4
thing isd1
thing isd2
thing isd3
thing regcom
thing player local
thing kyle local
sound beep=beep2.wav local
message startup
end
code
startup:
Player=GetLocalPlayerThing();
// freeze Kyle
SetActorFlags(player, 0xa00000);
StopThing(player);
jkBeginCutscene();
Sleep(0.0);
SetCameraFocus(0, camera1);
MoveToFrame(isd1, 1, .3);
MoveToFrame(isd2, 1, .3);
MoveToFrame(isd3, 1, .3);
Sleep(5.0);
SetCameraFocus(0, camera2);
Sleep(0.5);
MoveToFrame(camera2, 1, 1.5);
MoveToFrame(camera2, 2, 1.5);
MoveToFrame(camera2, 3, 1.5);
Sleep(0.5);
SetCameraFocus(0, camera3);
PlaySoundLocal(beep, 1, 0, 132);
Print("Comlink: We have reached the planet of Naboo sir!");
Sleep(1.5);
PlaySoundLocal(beep, 1, 0, 132);
Print("Officer: Good, send up the regiment Commander immedietely.");
Sleep(1.5);
SetCameraFocus(0, camera4);
AiSetMoveFrame(regcom, 1);
PlaySoundLocal(beep, 1, 0, 132);
Print("Commando: Reporting sir!");
Sleep(1.0);
SetCameraFocus(0, camera3);
Sleep(0.3);
PlaySoundLocal(beep, 1, 0, 132);
Print("Officer: As you know there is a undersea research center on Naboo.");
Sleep(1.5);
PlaySoundLocal(beep, 1, 0, 132);
Print("Officer: We need your squads to capture the facility, quickly so no transmissions get out!");
Sleep(2.0);
PlaySoundLocal(beep, 1, 0, 132);
Print("Commando: Yes SIR!");
Sleep(2.75);
jkEndCutscene();
jkEndLevel(1);
Return;
end
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<Rob> Sometimes I think the support dudes go and play netgames when they are helping you.
A dream is beautiful because it remains a dream.