Okay, i just couldn't think up a good subject line. I kind of want to start cogging. (no im not going to ask where to get started.) But i'm trying to make a mirror. My idea is to put a wall with glass between two identical sectors. One of the sectors, the one where the player is, has a sector as wide and as tall as the glass texture in front of the glass. When the player enters the sector, an actor or 3do or something is created on the other side of the glass.
Now, my question is, i'm not quite sure what to do with the cog. Mostly, how would i get it to create the whatever is should be and how do i get it to match the player's model? Any help will be appreciated. (yep, that's kind of old. needs retooling)
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Don't knock my smock or ill clean ur clock!
Now, my question is, i'm not quite sure what to do with the cog. Mostly, how would i get it to create the whatever is should be and how do i get it to match the player's model? Any help will be appreciated. (yep, that's kind of old. needs retooling)
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Don't knock my smock or ill clean ur clock!
Ban Jin!
Nobody really needs work when you have awesome. - xhuxus
Nobody really needs work when you have awesome. - xhuxus