Ok so I'm making this camera cog. Sorta like the saber cam.. I figured out most of it.. but there's still a few things that bother me. First off, the camera is an AttachThingToThing'ed ghost locked on the player. Its POV is made so that if the camera gets moved from its original 'attach' position, it will still point at the player.
Problem is.. If it hits a wall it sorta sticks to it and goes down the z axis slowly.. cause awful HOM when it eventually goes thru the floor or the wall. How can I make it to that it stop at surfaces? AttachFlags perhaps?
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BladeSinger
Sith Domination (http://www.massassi.net/levels/files/1496.shtml)
Problem is.. If it hits a wall it sorta sticks to it and goes down the z axis slowly.. cause awful HOM when it eventually goes thru the floor or the wall. How can I make it to that it stop at surfaces? AttachFlags perhaps?
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BladeSinger
Sith Domination (http://www.massassi.net/levels/files/1496.shtml)
BladeSinger
-Are you sure this is the Sci-Fi Convention? It's full of nerds!
-Are you sure this is the Sci-Fi Convention? It's full of nerds!