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ForumsCog Forum → Where do you send cogs to?
Where do you send cogs to?
2001-12-20, 2:36 PM #1
I've made a cog for a level pack I'm working on and thought other editors would like to use it so I want to submit it to Massassi. The problem is that in the submission instructins it says don't send anything to the staff account but it doesn't give an alternative e-mail address.

If your interested it's a cog that changes the player's skin when a surface is activated and changes it back when it's reactivated. I've already tested it over a network (a laggy one at that) and it works fine.
Here's the code:
Code:
# Jedi Knight Cog Script
#
# cloakroom.cog
#
# This cog controls a surface that changes your skin
#
# [DB] [BB] Berlick B'ja - berlick@yahoo.co.uk
#
# THIS COG IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY.
#
# PERMISSION GRANTED FOR SLIGHT MODIFICATIONS.    
# ========================================================================================

flags=0x40

symbols

message	activated

surface	clothes

model	cloak
model	original=ky.3do	local
model	current		local

int	player		local

end

# ========================================================================================

code

activated:
	player = GetSourceRef();
	current = GetThingModel(player);
	if (current == cloak)
	{
		SetThingModel(player, original);
		return;
	}
	else
	{
		original = current;
		SetThingModel(player, cloak);
		return;
	}
	return;

end
2001-12-20, 2:38 PM #2
In case you couldn't tell the question is where do send the cog?

P/S I'm a little drunk.
:-)
2001-12-20, 3:00 PM #3
Re-read the submission instructions, Im sure its in there somewhere.

------------------
Success is the inverse relationship between effort, gain, and loss.
And when the moment is right, I'm gonna fly a kite.

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