I spent most of today researching the frame verbs. I found that SkipToFrame() and MoveToFrame() do almost the same thing. The only difference I could find is that SkipToFrame() does not update the current frame (retrieved with GetCurFrame()) of an object when it arrives at its destination.
Are there any other known differences?
Another thing: I saw in some custom cogs that you can tell an object to move to the next frame without waiting for it to reach the first. And I suppose that once it reaches the first frame, the object would go to the next.
Is there some rule for stacking move commands like that? I did some experimenting with door cogs, and I couldn't get the door to accept two move commands at once.
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Incognito
Are there any other known differences?
Another thing: I saw in some custom cogs that you can tell an object to move to the next frame without waiting for it to reach the first. And I suppose that once it reaches the first frame, the object would go to the next.
Is there some rule for stacking move commands like that? I did some experimenting with door cogs, and I couldn't get the door to accept two move commands at once.
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Incognito