Ok, whenever someone walks into a sector, it should take away their guns, but for some reason, it takes away the hosts guns when anyone walks into it. I have no idea how to fix this (probably something to do with MP), but yeh, I sorta need it by the end of today :-\
Heres the code as is:
Heres the code as is:
Code:
Symbols Message Entered Sector Target Int I=2 Local End Code Entered: SelectWeapon(JKgetlocalplayer(), 1); For(I=2; I<=9; I=I+1) { SetInv(JKgetlocalplayer(), I, 0.0);} Stop; End
In my mind I can see your face, as Your love pours down in a shower of grace. Some people tell me that Your just a dream, but my faith is the evidence of things unseen.
Once upon a time God spoke to me, and then I was never the same again.
_-=MaTRiX=-_
Once upon a time God spoke to me, and then I was never the same again.
_-=MaTRiX=-_