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ForumsCog Forum → Rocket-Mounted Cameras
Rocket-Mounted Cameras
2002-01-11, 8:11 PM #1
I managed to make a guidable rocket, which steers in the direction your facing, then made a second version with a camera strapped to its back. I've been able to unhook the camera on a collision, but if the rocket hits the sky and dies, the game crashes. How can i detect this before hand, and unlink the camera from the rocket?
2002-01-12, 4:18 AM #2
the only way I could think of is to put a ghost in front of the rockect and if it touches something have it detach the cam.

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So young so angry damn that rap music
So young so angry damn that rap music
2002-01-12, 5:02 AM #3
have a removed: message above the destroyed: message

ie:

removed:
destroyed:

[code here]

return;
Also, I can kill you with my brain.
2002-01-12, 9:03 AM #4
Thanks, the Removed/Destroyed works great! The rocket wont crash the game anymore no matter what it hits...

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