I am using a "damaged" message attached to a surface to make a pedestrian (non-enemy) walk to frame 1. Simple enough. But he has to get through three doors that are closed to get there. What's the most efficient way of doing this, other than just having all the doors open as soon as the message is sent?
Thanks.
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Dead Reckoning and Dead Reckoning 2
Thanks.
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Dead Reckoning and Dead Reckoning 2