Ok, what I'm trying to do is make it so I can use a variable in fireprojectile. But it comes up as y_vec being = 0.
My code:
y_vec = 1;
weappos = FireProjectile(player, posghost, -1, -1, '0 y_vec 0.0 ', '0 0 0', 0, 0, 0, 0);
I also tried:
y_vec = 1;
weappos = FireProjectile(player, posghost, -1, -1, '0, y_vec, 0.0 ', '0 0 0', 0, 0, 0, 0);
Anyone got any ideas?
My code:
y_vec = 1;
weappos = FireProjectile(player, posghost, -1, -1, '0 y_vec 0.0 ', '0 0 0', 0, 0, 0, 0);
I also tried:
y_vec = 1;
weappos = FireProjectile(player, posghost, -1, -1, '0, y_vec, 0.0 ', '0 0 0', 0, 0, 0, 0);
Anyone got any ideas?