Can somebody make me a cog that plays a sound in a sector looping, that goes ON TOP of the sector sound i have set up? Thank you, you will get credit.
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#01/2002 GBK Symbols Message Startup Message Entered Message Exited Thing Player Local Sector Sec Sound Loop Int Channel=-1 Local End Code Startup: Player = JKgetlocalplayer(); If(Getthingsector(Player) == Sec) { Channel = Playsoundthing(Loop, Player, 1.0, -1, 20, 1); } Stop; Entered: If(Getsenderref() != Sec) Stop; Channel = Playsoundthing(Loop, Player, 1.0, -1, 20, 1); Stop; Exited: If(Getsenderref() != Sec) Stop; Stopsound(Channel, 0.1); Stop; End