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ForumsCog Forum → can you.....
can you.....
2002-02-08, 2:03 PM #1
can you make a water level move when glass is broken.
Guard:where do you think your going.
Miner:just leve me alone its been a long day.
Guard:its about to get a little longer.
Miner:just let me go or else.
guard:you threatning me!
Miner:threten this!
Guard:awwww!
Miner:errr!

Red Faction
2002-02-08, 5:20 PM #2
yes.
I'm just an old man with a skooma problem.
2002-02-08, 5:50 PM #3
how [http://forums.massassi.net/html/biggrin.gif]

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There is no try there is only do or do not.
Duff, donuts, duff, donuts, desicions!
2002-02-08, 6:03 PM #4
Its very hard. Ive tried figuring out the water cogs that are in LEC SP Level 4 i think, and boy, there confusing. This trigers that which trigers this which needs that to trigger AHHHHHHH *goes crazy*
2002-02-08, 6:22 PM #5
Getting a realistic 'moving water' is tricky. You need multiple sectors, and a good water 3d0 to simulate the surface. As the 3d0 moves, the sectors it passes through are flagged as water, and an appropriet tint/sound is added.

But triggering it via glass is easy. Just add your glass code to your water cog. After the glass sequence, run through the water script.

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Success is the inverse relationship between effort, gain, and loss.
And when the moment is right, I'm gonna fly a kite.
2002-02-08, 7:13 PM #6
yeah, i was gonna say that, but I wanted him to ask how first, and i forgot about this thread after that [http://forums.massassi.net/html/biggrin.gif]
I'm just an old man with a skooma problem.

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