What does this MotS library function do? It's used in all the force power COGs as such:
Apparently the parameters are:
vector center
flex radius
int (unknown purpose)
message (unknown purpose)
int/flex param0
int/flex param1
int/flex param2
int/flex param3
I didn't notice any effect this line had in SP. The message (splash) sent obviously isn't being sent to a cog, because there's no cog reference. So what could it be sending it to?
Code:
// Send a "force disturbance"... if(!IsMulti()) SendMessageExRadius(GetThingPos(player), cost, 0x4, splash, 31, 0, 0, 0);
Apparently the parameters are:
vector center
flex radius
int (unknown purpose)
message (unknown purpose)
int/flex param0
int/flex param1
int/flex param2
int/flex param3
I didn't notice any effect this line had in SP. The message (splash) sent obviously isn't being sent to a cog, because there's no cog reference. So what could it be sending it to?
Dreams of a dreamer from afar to a fardreamer.