ok I'm workin on a tournament cog for a mod that i'm doin. basically there are four different entrances to a sector. Once the sector has been entered twice then I want the entraces to turn to geo 4 and and transparent. I've already given it a sheild texture so once it changes to visible it should look like the shield. this is what I came up with for the cog
it prints when i enter the sector twice but nothing happens to the surfaces. Any ideas.
lata
C_T
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So young so angry damn that rap music
Code:
symbols int dude 0 local sector * surface 1 surface 2 surface 3 surface 4 surface 5 surface 6 surface 7 surface 8 message entered message startup end # ======================================================================================== code startup: sleep(2.0); print("I'm here"); return; entered: dude = dude + 1; if (dude == 2) { for (i=1; i<=8; i=i+1) { SetFaceGeoMode(i , 4); SetSurfaceFlags (i , 0x4); } } end
it prints when i enter the sector twice but nothing happens to the surfaces. Any ideas.
lata
C_T
------------------
So young so angry damn that rap music
So young so angry damn that rap music