ok I'm workin on a tournament cog for a mod that i'm doin. basically there are four different entrances to a sector. Once the sector has been entered twice then I want the entraces to turn to geo 4 and and transparent. I've already given it a sheild texture so once it changes to visible it should look like the shield. this is what I came up with for the cog
it prints when i enter the sector twice but nothing happens to the surfaces. Any ideas.
lata
C_T
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So young so angry damn that rap music
Code:
symbols
int dude 0 local
sector *
surface 1
surface 2
surface 3
surface 4
surface 5
surface 6
surface 7
surface 8
message entered
message startup
end
# ========================================================================================
code
startup:
sleep(2.0);
print("I'm here");
return;
entered:
dude = dude + 1;
if (dude == 2)
{
for (i=1; i<=8; i=i+1)
{
SetFaceGeoMode(i , 4);
SetSurfaceFlags (i , 0x4);
}
}
end it prints when i enter the sector twice but nothing happens to the surfaces. Any ideas.
lata
C_T
------------------
So young so angry damn that rap music
So young so angry damn that rap music
