Is there a way I can have Created: get called when any thing is created? Not just the thing the cog is attached to.
-Hell Raiser
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#Make all things part of world geometry
symbols
int x local
message startup
message created
end
code
startup:
Sleep(5);
for(x=0; x<=GetThingCount()-1; x=x+1)
{SetThingFlags(x, 0x80;}
return;
created:
SetThingFlags(GetSenderRef(), 0x8);
return;
end
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