Is there a way I can have Created: get called when any thing is created? Not just the thing the cog is attached to.
-Hell Raiser
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#Make all things part of world geometry symbols int x local message startup message created end code startup: Sleep(5); for(x=0; x<=GetThingCount()-1; x=x+1) {SetThingFlags(x, 0x80;} return; created: SetThingFlags(GetSenderRef(), 0x8); return; end