it is prolly some little error that i just looked over but then there is the occasion when my cogs are completely wrong. HOpe you guys can find my error. Thanks
Code:
# Jedi Knight Cog Script
#
# FORCE_SEEING.COG
#
# [Scortar]
# This Cog is Not supported by LucasArts Entertainment Co
symbols
thing victim local
thing player local
int x local
int maxX local
int damage=10000000000000000 local
message activated
message deactivated
message pulse
end
# ========================================================================================
code
activated:
SetInvActivated(player, 23, 1);
player = GetLocalPlayerTHing();
x = 0;
SetPulse(.5);
return;
# ........................................................................................
pulse:
PrintInt(maxX);
PrintInt(x);
maxX = GetThingCount(GetThingSector(player));
If (x == 0);
{
victim = FirstThingInSector(GetThingSector(player));
x = x + 1;
DamageThing(victim, damage, 0x2, player);
}
else
if (x != 0 && x <= maxX);
{
victim = NextThingInSector(GetThingSector(player));
x = x + 1;
DamageThing(victim, damage, 0x2, player);
}
else
if (x > maxX)
{
x = 0;
}
return;
# ........................................................................................
deactivated:
SetInvActivated(player, 23, 0);
return;
end
roses are red, violets are blue, I am schizophrenic, and I am too!

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