right now i have a bullet thats one-hit kills, however, i want it to act 1 - 5 hits kill, (20 - 100 damage). MikeC said something in my string on the main editing board that told me random damage could be done in a cog attached to the projectile template. now...
1.) what cog would randomize damage that way, and...
2.) how do i attach it to the template?
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I'm a leezard, honor my scales.
1.) what cog would randomize damage that way, and...
2.) how do i attach it to the template?
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I'm a leezard, honor my scales.
I'm a leezard, honor my scales.