Would it be possible to make a cog that looks at the space between you and a (walking) enemy and ends the game (game over, not won...) after saying a text (something like, you got to close and blew your cover), if you come to close to the enemy?
I'm making a level where you need to follow a badguy at a certain part, but it would be bad if you could gain on him since that would look a bit supid!...
So íf this cog is possible I'll make text appaer saying that you should keep your distance and all.
I'm making a level where you need to follow a badguy at a certain part, but it would be bad if you could gain on him since that would look a bit supid!...
So íf this cog is possible I'll make text appaer saying that you should keep your distance and all.