what's the line for getting a thing's attacker? i'm trying to make a decision statement that determines if the player is attacking an enemy...so far i have
player = GetLocalPlayerThing();
if ( )
//here i need the "get attacker thing"
{
//do stuff
}
player = GetLocalPlayerThing();
if ( )
//here i need the "get attacker thing"
{
//do stuff
}