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ForumsCog Forum → elevator stuff
elevator stuff
2002-04-02, 10:45 AM #1
I an sort of get a lift to work but it kind of moves when it feels like it. However i wondered is there a cog for the lifts that you get inside of like touching the thing itself activates the lift not an adjoin????? cos that would make life easier.
NEB
2002-04-02, 4:39 PM #2
Ok, I only understood about half of what you said, but I think I can help...

http://www.tbns.net/GBK/ol/cogs/cogs/gbk_udoor.txt

Follow the link to the cog. It is actully a door cog, but it does simple elevators just fine.


If for some reason you cant access the cog, or get it to work, or get it to work right, post with further queries.... [http://forums.massassi.net/html/wink.gif]

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Success is the inverse relationship between effort, gain, and loss.

JK editing resources.
And when the moment is right, I'm gonna fly a kite.
2002-04-03, 5:40 AM #3
I got to that cog and cut and paste it into wordpad and saved it as a cog. But when i loaded up the cog into my level there is nothing to select in the cog section no sectors or anything so what am i doing wrong.

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NEB
NEB
2002-04-03, 3:53 PM #4
Hmm, here is a link to the zipped version. Decompress it into your project dir.

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Success is the inverse relationship between effort, gain, and loss.

JK editing resources.
And when the moment is right, I'm gonna fly a kite.

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