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ForumsCog Forum → Displaying bms
Displaying bms
2002-05-10, 2:53 AM #1
How to display a new HUD without replacing the original bm files?

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"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2002-05-10, 3:47 AM #2
3d0s.

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I used to believe that we only want what we can't have. I was wrong. The truth is, the wonderful truth is, we only want what we think we can't have.

JK editing resources.
And when the moment is right, I'm gonna fly a kite.
2002-05-10, 4:03 AM #3
well, the problem with 3dos is, that they have to be displayed at a fixed level position. I need something that can just be displayed to the screen. Any ideas?

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"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2002-05-10, 7:03 AM #4
Umm, attach it to the player...

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I used to believe that we only want what we can't have. I was wrong. The truth is, the wonderful truth is, we only want what we think we can't have.

JK editing resources.
And when the moment is right, I'm gonna fly a kite.
2002-05-10, 8:45 AM #5
No, sorry. I use ParseArg to change the eyeoffset, and I'd like to display a new HUD item, then, but I don't like the common ways (firing sprite or 3do templates in front of the camera)...

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"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2002-05-10, 3:54 PM #6
Can't, although you can try by replacing bms that are not in use for your modification (if it's a no force power mod, you can recycle force bm and make your own etc)

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http://millennium.massassi.net - Millennium
JK Mods : Sniper Arena! - Enhancement Pack!
2002-05-11, 1:49 AM #7
oh man, I forgot how limited JK editing is...

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"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2002-05-11, 6:03 AM #8
If you think JK is limited, try JO...

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I used to believe that we only want what we can't have. I was wrong. The truth is, the wonderful truth is, we only want what we think we can't have.

JK editing resources.
And when the moment is right, I'm gonna fly a kite.
2002-05-11, 6:42 AM #9
no, I'm waiting for NWN. And programming my own games.

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"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2002-05-11, 12:41 PM #10
There is a way around everything you know...

It just depends on whether you like it or not. Cant you just edit or add a bm to the inventory and work from that?
Team Battle.
2002-05-11, 1:38 PM #11
And fill the whole screen? 'Cause that's what I wanted to do...

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"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2002-05-11, 4:10 PM #12
I wanted to do similar thing in Sniper Arena having a circular zoom scope view covered by black, so it looks like you're looking through a scope, I scrapped the idea on the last condition but I kind of managed by adding a flat 3do in front of the player shooting.

Exactly what Hellcat said. I agree.

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http://millennium.massassi.net - Millennium
JK Mods : Sniper Arena! - Enhancement Pack!
2002-05-12, 2:17 AM #13
yeah, I'm doing it the same way now...but it's not very elegant. And it uses a lot of processing time.

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"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2002-05-12, 8:41 AM #14
Wouldn't it be possible to use sprites? But if that doesn't work, how the heck would you add a BM to the inventory?
Cynic (sin'ik) n. One of a sect of ancient Greek philosophers who held that virtue is the ultimate goal of life, their doctrine gradually coming to symbolize insolent self-righteousness.

Drink So-Be, and play longer!
2002-05-12, 9:13 AM #15
I AM using sprites. The problem is the 0.01 pulse this methode requires...

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"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2002-05-12, 12:10 PM #16
Right, but does it really take so much cpu power? Every level architecture gets redrawn at about 30 times a second. Probably the best pulse you get is about the best fps you get in game.

Try to optimize code?

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http://millennium.massassi.net - Millennium
JK Mods : Sniper Arena! - Enhancement Pack!
2002-05-12, 4:04 PM #17
I don't think JK is frametime based...

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"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2002-05-12, 10:30 PM #18
I didn't say so.
From expericnce, the best pulse I could get on a p2 machine was around 40 times.

By comparing redrawing of levels to about the same amount of redrawing of a sprite, I thought it may not much of a cpu usage like you said.

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http://millennium.massassi.net - Millennium
JK Mods : Sniper Arena! - Enhancement Pack!
2002-05-13, 1:05 AM #19
Okok, I'm giving up. It DOES not use much processing time. But I still don't like it [http://forums.massassi.net/html/tongue.gif] ...

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"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)

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