Ok, i wrote out this cutscene, it starts, but jumps right to the last camera, the crashes the game, anyone wanna tell me why???
------------------
"Everyone Dies..."
-Fett
The Mr. Smiley Animations!
Quote:
<font face="Verdana, Arial" size="2">
#Brad S Movie 1
#
#
#
symbols
message entered
message timer
thing kyle local
template gunless=KyleBryarActor local
thing cam1
thing cam2
thing cam3
thing cam4
thing cam5
thing cam6
thing player local
thing stormy1
thing stormy2
thing reb1
thing reb2
thing impc
thing rebc
thing bombghost1
thing bombghost2
thing bombghost3
thing bombghost4
thing bombghost5
thing bombghost6
thing bombghost7
thing bombghost8
flex speed=2.0
int Player local
end
code
entered:
Player = GetLocalPlayerThing();
// freeze Kyle
SetActorFlags(Player, 0xa00000);
StopThing(Player);
SetActorFlags(stormy1, 0xa00000);
StopThing(stormy1);
SetActorFlags(stormy2, 0xa00000);
StopThing(stormy2);
SetActorFlags(reb1, 0xa00000);
StopThing(reb1);
SetActorFlags(reb2, 0xa00000);
StopThing(reb2);
SetActorFlags(impc, 0xa00000);
StopThing(impc);
SetActorFlags(rebc, 0xa00000);
StopThing(rebc);
// switch the player for an Actor
SetActorFlags(player, 0xa00000);
StopThing(player);
Kyle = CreateThing(gunless, player);
StopThing(Kyle);
SetThingCurGeoMode(player, 0);
SetCameraFocus(0, cam1);
SetCurrentCamera(0);
MoveToFrame(cam1, 1, speed);
MoveToFrame(cam1, 2, speed);
AiSetMoveSpeed(stormy1, 1.0);
AiSetMovePos(stormy1,bombghost1);
StopThing(stormy1);
AiSetLookPos(stormy1,bombghost2);
SetCameraFocus(0, cam2);
SetCurrentCamera(0);
MoveToFrame(cam2, 1, speed);
MoveToFrame(cam2, 2, speed);
MoveToFrame(cam2, 3, speed);
SetCameraFocus(0, cam3);
SetCurrentCamera(0);
Print("Imperial Commander: Captain, I ask you for the last time...");
Print("Imperial Commander: ...where are the battle plans?");
SetCameraFocus(0, cam4);
SetCurrentCamera(0);
Print("Rebel Captain: I won't tell you.");
SetCameraFocus(0, cam3);
SetCurrentCamera(0);
Print("Imperial Commander: Very well Captain...");
AiSetMoveSpeed(impc, 1.0);
AiSetMovePos(impc,bombghost3);
SetCameraFocus(0, cam5);
SetCurrentCamera(0);
Print("Imperial Commander: Soldier, take this scum and the rest of his crew down to the docking bay and wait for me there.");
Print("Stormtrooper: Yes sir.");
SetCameraFocus(0, cam6);
SetCurrentCamera(0);
MoveToFrame(cam2, 1, speed);
MoveToFrame(cam2, 2, speed);
MoveToFrame(cam2, 3, speed);
AiSetMoveSpeed(stormy1, 1.0);
AiSetMovePos(stormy1,bombghost4);
AiSetMoveSpeed(stormy2, 1.0);
AiSetMovePos(stormy2,bombghost7);
AiSetMoveSpeed(reb1, 1.0);
AiSetMovePos(reb1,bombghost6);
AiSetMoveSpeed(reb2, 1.0);
AiSetMovePos(reb2,bombghost5);
AiSetMoveSpeed(rebc, 1.0);
AiSetMovePos(rebc,bombghost8);
DestroyThing(stormy1);
DestroyThing(stormy2);
DestroyThing(reb1);
DestroyThing(reb2);
DestroyThing(rebc);
Sleep(4.0);
SetCameraFocus(0, jkGetLocalPlayer());
if (jkGetSaberCam() == 1)
CycleCamera();
DestroyThing(cam);
// unfreeze's Kyle
ClearActorFlags(Player, 0xa00000);
SetGoalFlags(Player, 1, 2);
SetGoalFlags(Player, 2, 1);
return;
end
</font>
#Brad S Movie 1
#
#
#
symbols
message entered
message timer
thing kyle local
template gunless=KyleBryarActor local
thing cam1
thing cam2
thing cam3
thing cam4
thing cam5
thing cam6
thing player local
thing stormy1
thing stormy2
thing reb1
thing reb2
thing impc
thing rebc
thing bombghost1
thing bombghost2
thing bombghost3
thing bombghost4
thing bombghost5
thing bombghost6
thing bombghost7
thing bombghost8
flex speed=2.0
int Player local
end
code
entered:
Player = GetLocalPlayerThing();
// freeze Kyle
SetActorFlags(Player, 0xa00000);
StopThing(Player);
SetActorFlags(stormy1, 0xa00000);
StopThing(stormy1);
SetActorFlags(stormy2, 0xa00000);
StopThing(stormy2);
SetActorFlags(reb1, 0xa00000);
StopThing(reb1);
SetActorFlags(reb2, 0xa00000);
StopThing(reb2);
SetActorFlags(impc, 0xa00000);
StopThing(impc);
SetActorFlags(rebc, 0xa00000);
StopThing(rebc);
// switch the player for an Actor
SetActorFlags(player, 0xa00000);
StopThing(player);
Kyle = CreateThing(gunless, player);
StopThing(Kyle);
SetThingCurGeoMode(player, 0);
SetCameraFocus(0, cam1);
SetCurrentCamera(0);
MoveToFrame(cam1, 1, speed);
MoveToFrame(cam1, 2, speed);
AiSetMoveSpeed(stormy1, 1.0);
AiSetMovePos(stormy1,bombghost1);
StopThing(stormy1);
AiSetLookPos(stormy1,bombghost2);
SetCameraFocus(0, cam2);
SetCurrentCamera(0);
MoveToFrame(cam2, 1, speed);
MoveToFrame(cam2, 2, speed);
MoveToFrame(cam2, 3, speed);
SetCameraFocus(0, cam3);
SetCurrentCamera(0);
Print("Imperial Commander: Captain, I ask you for the last time...");
Print("Imperial Commander: ...where are the battle plans?");
SetCameraFocus(0, cam4);
SetCurrentCamera(0);
Print("Rebel Captain: I won't tell you.");
SetCameraFocus(0, cam3);
SetCurrentCamera(0);
Print("Imperial Commander: Very well Captain...");
AiSetMoveSpeed(impc, 1.0);
AiSetMovePos(impc,bombghost3);
SetCameraFocus(0, cam5);
SetCurrentCamera(0);
Print("Imperial Commander: Soldier, take this scum and the rest of his crew down to the docking bay and wait for me there.");
Print("Stormtrooper: Yes sir.");
SetCameraFocus(0, cam6);
SetCurrentCamera(0);
MoveToFrame(cam2, 1, speed);
MoveToFrame(cam2, 2, speed);
MoveToFrame(cam2, 3, speed);
AiSetMoveSpeed(stormy1, 1.0);
AiSetMovePos(stormy1,bombghost4);
AiSetMoveSpeed(stormy2, 1.0);
AiSetMovePos(stormy2,bombghost7);
AiSetMoveSpeed(reb1, 1.0);
AiSetMovePos(reb1,bombghost6);
AiSetMoveSpeed(reb2, 1.0);
AiSetMovePos(reb2,bombghost5);
AiSetMoveSpeed(rebc, 1.0);
AiSetMovePos(rebc,bombghost8);
DestroyThing(stormy1);
DestroyThing(stormy2);
DestroyThing(reb1);
DestroyThing(reb2);
DestroyThing(rebc);
Sleep(4.0);
SetCameraFocus(0, jkGetLocalPlayer());
if (jkGetSaberCam() == 1)
CycleCamera();
DestroyThing(cam);
// unfreeze's Kyle
ClearActorFlags(Player, 0xa00000);
SetGoalFlags(Player, 1, 2);
SetGoalFlags(Player, 2, 1);
return;
end
</font>
------------------
"Everyone Dies..."
-Fett
The Mr. Smiley Animations!