I'm making a puzzle where there are a few pieces of brick floor still on the edge of a cliff. The idea is that some of them will break off and tumble down when you step on it.
I was wondering what's the best way to achieve that, I bet a frame at the bottom of the frame wouldn't look very good.
There's probably a better way to make them fall, a change of a physicsflag or something?
Also I wondered how I could make it tumble/spin.
I was wondering what's the best way to achieve that, I bet a frame at the bottom of the frame wouldn't look very good.
There's probably a better way to make them fall, a change of a physicsflag or something?
Also I wondered how I could make it tumble/spin.
Just make rolling keys, and have its own pup file (use the key for walking, should work) Also try to make the textures lined up. Otherwise, just gives it away, and make many differnt 3dos, that adds to the hinding the trap. ![http://forums.massassi.net/html/wink.gif [http://forums.massassi.net/html/wink.gif]](http://forums.massassi.net/html/wink.gif)
![http://forums.massassi.net/html/smile.gif [http://forums.massassi.net/html/smile.gif]](http://forums.massassi.net/html/smile.gif)
