I need a cog that will make certain sectors act like force deadly sight is always on, so that when the player goes into them, they start to burn and that hissing sound is made. If the player goes into them with persuasion or absorb on, then the deadly sight does not effect them. Please make it for multiplayer.
[This message has been edited by Xak (edited June 15, 2002).]
[This message has been edited by Xak (edited June 15, 2002).]
"He called me a murderer and I grabbed his hair and smashed his face into his dinner."