I have a feeling that this would be fairly simplistic to do but I, being one who knows nothing about cogging, must turn to you, the experienced coggers, for help once again. I need a cog for multiplayer that will take a 3do, (designated by me), and make it move when the player steps on it. It will move out to a set destination and once it gets there, it will turn around (stop its forward movement and rotate smoothly 180 degrees) and head back to its starting point. Don't forget that when it gets to its beginning point, it probably has to rotate again to adjust for the angle that it started at. If there is anyone out there that could compile a cog for me that does all that, please let me know! Thanks guys. -Xak
"He called me a murderer and I grabbed his hair and smashed his face into his dinner."