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ForumsCog Forum → I know this should be simple, but i just cant find it
I know this should be simple, but i just cant find it
2002-07-05, 8:32 AM #1
Anyone know if it is possible to autoaim the lightsaber? I've been looking for the autoaim script, but i cant find it. So ifanyone knows if its possible and how to do it, please tell me.
Those who live by the sword get shot by those who don't.
OSC
2002-07-05, 8:44 AM #2
There's no AutoAim for the saber. Its based on keys, postions, and movement.

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The Sniper Missions. Current project, The Sniper Missions
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms

Completed
Judgement Day (HLP), My level pack
2002-07-05, 9:51 AM #3
I know that. i want to know if it is possible to make one, and how to do it if it is possible.
Those who live by the sword get shot by those who don't.
OSC
2002-07-05, 11:16 AM #4
There's no way, unless you're using projectiles, like in Rbots.

------------------
The Sniper Missions. Current project, The Sniper Missions
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms

Completed
Judgement Day (HLP), My level pack
2002-07-06, 5:39 AM #5
Couldn't the saber blade be treated as a projectile travveling between two set points, and if not, can i autoaim saber throw?
Those who live by the sword get shot by those who don't.
OSC
2002-07-06, 5:41 AM #6
sorry about my spelling mistake :0
Those who live by the sword get shot by those who don't.
OSC
2002-07-06, 10:44 AM #7
You mean auto-aiming the reflected bolt? My post on this thread explains several template settings that control laser deflection.

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Author of the JK DataMaster, Parsec, and the EditPlus Cog Files.
Visit Saber's Domain.
Author of the JK DataMaster, Parsec, Scribe, and the EditPlus Cog Files.
2002-07-06, 11:10 AM #8
Are you teasing me?

------------------
The Sniper Missions. Current project, The Sniper Missions
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms

Completed
Judgement Day (HLP), My level pack

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