Is it possible to geta players name during a mp game, and then use it in a print function?
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//CoCoNuT
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//CoCoNuT
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# Sample cog for SGT_CoCoNuT # # [DP] # symbols thing target surface switch message activated end # ........................................................................................ code Activated: If(GetSenderRef() != switch) Return; target = GetSourceRef(); jkStringClear(); jkStringConcatPlayerName(target); jkStringConcatSpace(); jkStringConcatASCIIString("has activated the switch"); jkStringOutput(-3, -1); Return; end
# Sample cog for SGT_CoCoNuT, modified for entered message # # [DP] # symbols thing target sector sector message entered end # ........................................................................................ code Entered: target = GetSourceRef(); jkStringClear(); jkStringConcatPlayerName(target); jkStringConcatSpace(); jkStringConcatASCIIString("has entered the sector This can be changed!"); jkStringOutput(-3, -1); Return; end