I found the piston 3DO seen in MotS in JK's res2.gob, so I cooked a small animation for it and decided to use it in my level. However, the COG won't play the KEY.
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"Do you have any idea how long it takes to dig graves for twenty-three oak trees?"
-- Davram Bashere, The Fires Of Heaven
"She shall make you a real boy, and I shall make her a real woman."
-- Joe, A.I.
NMGOH
Wolfy On Google
Code:
# Jedi Knight Cog Script # # filename.cog # # Description # # # This Cog is Not supported by LucasArts Entertainment Co symbols message startup thing piston keyframe shuttleanim=pistanimwolfy.key sound psound=00conveyoramb01.wav local end # ======================================================================================== code startup: PlayKey(piston, shuttleanim, 1, 0); PlaySoundThing(psound, piston, 1.0, -1, -1, 0x81); return; # ........................................................................................ end
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"Do you have any idea how long it takes to dig graves for twenty-three oak trees?"
-- Davram Bashere, The Fires Of Heaven
"She shall make you a real boy, and I shall make her a real woman."
-- Joe, A.I.
NMGOH
Wolfy On Google
the idiot is the person who follows the idiot and your not following me your insulting me your following the path of a idiot so that makes you the idiot - LC Tusken