Is there any way to manually stretch/condense keys through cog to fit a certain time limit?
In my mod, the saber keys, of which there are a many, all play at a rate of 0.55.
To prevent keyframes from overlapping, I use stopkey() to stop the previous key before playing the new one, but that's glitchy, so I was wondering if I could use some command to magically make them stretch/condense to meet 0.55 seconds.
In my mod, the saber keys, of which there are a many, all play at a rate of 0.55.
To prevent keyframes from overlapping, I use stopkey() to stop the previous key before playing the new one, but that's glitchy, so I was wondering if I could use some command to magically make them stretch/condense to meet 0.55 seconds.
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