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ForumsCog Forum → pulse vs. while
pulse vs. while
2002-08-13, 1:10 PM #1
I was wondering...

Instead of using a really fast, laggy pulse to reset a crosshair/lasersite, could you use a while loop to do the same thing, but with no or less lag?
I am _ Ace_1 _ , and I approve this message.
2002-08-13, 1:55 PM #2
Ahh, the infinte while loop, a quick and easy way to crash the game!


Its a good idea, but in practice, it wouldnt be so pretty...

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2002-08-15, 6:30 AM #3
well, if you sync a laser pointer or crosshair, it's sure going to produce lag...
so just use pulse and the nosync flags for the cog.

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"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)

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