ok, my cutscene works fine, except for one thing. i put a kyle actor in my cutscene, and he doesnt go away afterwards, he just runs around like a madman. heres the cog...
what do i have to do to make him dissapear?
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Watch the Skies.
Code:
# Jedi Knight Cog Script # This file is not made or supported by LucasArts Entertainment Co # ======================================================================================== symbols message startup thing cam thing cam1 thing cam2 thing cam3 thing cam4 thing player local thing kyle local template gunless=KyleBryarActor local thing Imperial1 thing Stormie1 sound beep end # ======================================================================================== code startup: player = GetLocalPlayerThing(); playsong(8, 8, 8); SetActorFlags(player, 0xa00000); StopThing(player); jkBeginCutscene(); SetActorFlags(player, 0xa00000); StopThing(player); Kyle = CreateThing(gunless, player); StopThing(Kyle); SetThingCurGeoMode(player, 0); SetCameraFocus(0, cam3); SetCurrentCamera(0); playsnd(beep); Sleep(5.0); Print("------------------"); Sleep(5.0); Print("------------------"); Sleep(5.0); SetCameraFocus(0, cam4); SetCurrentCamera(0); Sleep(3.0); Print("------------------"); Sleep(5.0); Print("------------------"); Sleep(5.0); AiSetMode(Imperial1, 0x2000); AiSetMode(Stormie1, 0x2000); SetCameraFocus(0, cam); SetCurrentCamera(0); Sleep(3.0); Print("------------------"); Sleep(5.0); SetCameraFocus(0, cam1); SetCurrentCamera(0); Print("------------------"); sleep(5.0); Print("------------------"); sleep(5.0); SetCameraFocus(0, cam2); Print("------------------"); sleep(5.0); Print("------------------"); sleep(3.0); jkEndCutscene(); //SetCameraFocus(0, jkGetLocalPlayer()); SetCameraFocus(0, jkGetLocalPlayer()); if (jkGetSaberCam() == 1) CycleCamera(); ClearActorFlags(jkGetLocalPlayer(), 0xa00000); SetThingCurGeoMode(player, 4); sleep(0.1); AutosaveGame(); //AIClearMode(imperial1, 0x2000); AiClearMode(Stormie1, 0x2000); sleep(5.0); Return; # ........................................................................................ end
what do i have to do to make him dissapear?
------------------
Watch the Skies.