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ForumsCog Forum → Move a thing to a thing
Move a thing to a thing
2002-09-05, 9:40 AM #1
Ok, say I have an actor, no ai, and I want to move it to a ghost position. How would I do this?

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Script Warehouse
The Jedi's Saber
2002-09-05, 1:18 PM #2
MoveToFrame(thing, frame); ?
2002-09-05, 1:24 PM #3
If it has a move=path, then movetoframe() will work, if not, try AISetMoveThing(). I forget if that works or not. [http://forums.massassi.net/html/frown.gif] If that doesn't work, you have to change it to move=path instead of move=physics, but do that only after trying all steps above. [http://forums.massassi.net/html/wink.gif]

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The Sniper Missions. Current project, The Sniper Missions

The Magician Saber System.
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms

Completed
Judgement Day (HLP), My level pack
2002-09-05, 1:36 PM #4
if it has no AI, then I'm guessing move=path would do just fine, its not going anywhere on its own.
I'm just an old man with a skooma problem.
2002-09-06, 8:08 AM #5
You could give the actor a passive AI and then use the AI verbs to control it.

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Author of the JK DataMaster, Parsec, Scribe, and the EditPlus Cog Files.
Author of the JK DataMaster, Parsec, Scribe, and the EditPlus Cog Files.

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