I'd like to know if this is possible. It's for a mod I'm planning, that might grow into a mini-TC.
I believe this would have to go in kyle.cog:
When you select different weapons [This is just a message I believe? You can capture the weapon you've switched to?] you don't switch weapon models (in fact, would it make sense to have no weapon model and the gun part of the playre model?) but instead switch the textures on the player model. For instance, if the player had blue highlights, then switched to weapon 5 (or w/e) the textures with highlights would be replaced with ones with red highlights.
[Edit: Rewording to make slightly more intelligble]
That is to say,
I wish to have a player model that when you select different weapons, does not change the weapon model but instead alters the textures on the player and weapon model.
Is that possible? Or will I need several models with different textures on and swap them?
[This message has been edited by Evil_Giraffe (edited September 04, 2002).]
I believe this would have to go in kyle.cog:
When you select different weapons [This is just a message I believe? You can capture the weapon you've switched to?] you don't switch weapon models (in fact, would it make sense to have no weapon model and the gun part of the playre model?) but instead switch the textures on the player model. For instance, if the player had blue highlights, then switched to weapon 5 (or w/e) the textures with highlights would be replaced with ones with red highlights.
[Edit: Rewording to make slightly more intelligble]
That is to say,
I wish to have a player model that when you select different weapons, does not change the weapon model but instead alters the textures on the player and weapon model.
Is that possible? Or will I need several models with different textures on and swap them?
[This message has been edited by Evil_Giraffe (edited September 04, 2002).]