A simple, automatically retracting grapple hook cog is easy enough to either create or get a hold of, and that's fine and dandy. However, how would I go about adding a seperate retract function, like a press-to-fire, press-again-to-retract sort of system?
It's the "player can't go this far from the hook" part I just can't figure out, to create the illusion of the player being attached to a rope, which is attached to a wall/roof or whatever. Everything else I can do fine...but there really isn't much else.
Well...any ideas?
Thanks alot,
-TIE
[This message has been edited by TIE_14 (edited December 18, 2002).]
It's the "player can't go this far from the hook" part I just can't figure out, to create the illusion of the player being attached to a rope, which is attached to a wall/roof or whatever. Everything else I can do fine...but there really isn't much else.
Well...any ideas?
Thanks alot,
-TIE
[This message has been edited by TIE_14 (edited December 18, 2002).]