I'm not quite sure how I would "convert" a velocity into a position so I can properly create a thing along the moving things velocity.
If the thing was moving backwards like this:
How can I accurately "predict" the things path so I can create a thing "ahead" of it?
If the thing was moving backwards like this:
Code:
the things path the co-ords in view \/ \/ \/\/ z y+y z __ \ \ | |
How can I accurately "predict" the things path so I can create a thing "ahead" of it?
-Hell Raiser