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ForumsCog Forum → drive
drive
2003-01-05, 4:14 PM #1
I want to drive a buss. If you can drive atsts you can drive busses right?

can any one make that cog.
Ive moved over to JK2
2003-01-05, 5:54 PM #2
When could you drive an AT-ST in JK??
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2003-01-05, 6:27 PM #3
Hideki's "Enhancement pack"...
And when the moment is right, I'm gonna fly a kite.
2003-01-06, 12:07 PM #4
for mots MP
Ive moved over to JK2
2003-01-06, 3:36 PM #5
Ooooo.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2003-01-07, 7:31 AM #6
I wish i could do it myself.

Someone plz make one.
Ive moved over to JK2
2003-01-08, 9:21 AM #7
I tried but it crashed. Plz help. I cant realy do any thing till i have this cog.
Ive moved over to JK2
2003-01-10, 3:47 PM #8
You will even get a secret area with your name on the walls. And credit in the loading screen.

Ive heard about vehicles with turrets on for player 2. Can you dou that too.
Ive moved over to JK2
2003-01-12, 8:07 AM #9
What freaky country are you from, where they have turrets on busses!?!
APT 1, 2, 3/4, 5/6
TDT
DMDMD

http://veddertheshredder.com
2003-01-12, 9:24 AM #10
Quote:
<font face="Verdana, Arial" size="2">Originally posted by ZOOIkes:
What freaky country are you from, where they have turrets on busses!?!

</font>


RUSSIA!!!
2003-01-13, 3:38 PM #11
I AM NOT FROM RUSSIA!!!! any one got cogs instead of comments. How do you atatch a player to a player.
Ive moved over to JK2
2003-01-14, 2:54 AM #12
It is unlikely anyone will do this for you simply because it will require a huge amount of effort. Particularly to get it to work in multiplayer.
2003-01-14, 4:07 PM #13
I need to atatch a turret and in mp the model goes back to normal. And i need a pup and a snd.

Code:
symbols

message activated
thing player local
model      bus2=bus2.3do
end

code


activated:

 setthingmodel(player, bus2);

return;

end
Ive moved over to JK2

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