I'd like to rid myself of the silly JK shrinking/growing rectile, and replace it with a spiffier sprite. Problem is, I'm not an expert at Vector math. (I learn best from examples, gogo SaberMaster) I know enough to do what I want, except this. -_-
I'm thinkin setting the Y pos to a constant (so the sprite stays the same size) and then some vector math involving the Z and X axis of the camera pos and target pos, but I'm not quite sure where to begin. There's the whole y axis differenace coupled with the x/z..... arg. *dies*
I'm thinkin setting the Y pos to a constant (so the sprite stays the same size) and then some vector math involving the Z and X axis of the camera pos and target pos, but I'm not quite sure where to begin. There's the whole y axis differenace coupled with the x/z..... arg. *dies*
-Hell Raiser