I'm trying to get a camera to follow the player when he enters a sector, but my puny brain is far to small to understand the equation I need to do this! Here's what I have thus far (don't mind the stupid equation I tried
)
any help is appreciated!
------------------
Those who stare in the eyes of death and laugh will be the first to go.
)Code:
# Jedi Knight Cog Script
#
# Filename.COG
#
# Description
#
#
# This Cog is Not supported by LucasArts Entertainment Co
symbols
sector camersec linkid=1
thing camera
thing player local
vector playerpos local
message startup
message entered
message pulse
message exited
end
# ========================================================================================
code
startup:
player = GetLocalPlayerThing();
entered:
if(GetSenderRef() == camersec) {
SetCameraFocus(0,camera);
SetPulse(.01);
}
return;
pulse:
playerpos = (GetThingPos(player) - GetThingPos(camera));
SetThingLook(camera,playerpos);
exited:
SetPulse(0);
# ........................................................................................
endany help is appreciated!
------------------
Those who stare in the eyes of death and laugh will be the first to go.
Those who stare in the eyes of death and laugh will be the first to go.