Me again. I'm trying to figure out what vector equation to use if I want to make it so the player shoots a projectile, but the projectile comes out of another thing in a different location. What do I have to enter in the fire offset section of the fireprojectile() verb to accomplish this?
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Those who stare in the eyes of death and laugh will be the first to go.
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Those who stare in the eyes of death and laugh will be the first to go.
Those who stare in the eyes of death and laugh will be the first to go.