Code:
if(type == 16)
{
if(jkgetflags(player) & 0x1) print("have saber");
if(!jkgetflags(player) & 0x1) print("no saber");
if(!jkgetflags(player) & 0x2) print("not swinging");
if(jkgetflags(player) & 0x2) print("swinging");
if(!jkgetflags(player) & 0x4) print("not magsealed");
if(jkgetflags(player) & 0x4) print("magsealed");
}It is very consistant about telling me when I have or do not have a saber, but it doesn't print ANYTHING regarding 0x2 or 0x4.
I don't see how you can both have and not-have a flag at the same time.
Any h3lp would be REALLY appreciated.
Oh I wish they would release the source code...