Code:
if(type == 16) { if(jkgetflags(player) & 0x1) print("have saber"); if(!jkgetflags(player) & 0x1) print("no saber"); if(!jkgetflags(player) & 0x2) print("not swinging"); if(jkgetflags(player) & 0x2) print("swinging"); if(!jkgetflags(player) & 0x4) print("not magsealed"); if(jkgetflags(player) & 0x4) print("magsealed"); }
It is very consistant about telling me when I have or do not have a saber, but it doesn't print ANYTHING regarding 0x2 or 0x4.
I don't see how you can both have and not-have a flag at the same time.
Any h3lp would be REALLY appreciated.