somewhere is bug.. can someone check this cog?:
i thing i should use
Code:
# Jedi Knight Cog Script
#
# 00attack.cog
#
# Control qutscene.
#
# EH_AceCSF
# This Cog is Not supported by LucasArts Entertainment Co
symbols
thing fr1 nolink
thing fr2 nolink
thing fr3 nolink
thing fr4 nolink
thing fr5 nolink
thing Cruserarrive nolink
thing hangar0 nolink
thing hangar1 nolink
thing hangar2 nolink
thing hangar3 nolink
thing Cruser Local
thing camera1
thing camera2
thing camera3
thing shot local
sound beep
sound Hit
sound fire=turret-1.wav
sound alarm
message startup
int attack=0 local
template projectile2=+concbullet local
template Lighting
template Xwing
template ATR
template Cruser
Thing Xwing0 local
Thing Xwing1 local
Thing Xwing2 local
Thing Xwing3 local
Thing Xwing4 local
Thing Xwing5 local
Thing Xwing6 local
Thing Xwing7 local
Thing Tech
int old_camera local
Thing player local
int active=0 local
end
# ========================================================================================
code
startup:
player=jkGetLocalPlayer();
SetActorFlags(player, 0xa00000);
old_camera = GetCurrentCamera();
SetCurrentCamera(0);
SetCameraFocus(0, camera1);
stopthing(player);
sleep(1);
movetoframe(camera1, 1, 30);
movetoframe(fr1, 1, 15);
movetoframe(fr2, 1, 15);
movetoframe(fr3, 1, 15);
movetoframe(fr4, 1, 15);
movetoframe(fr5, 1, 15);
Print("123-43-25 somewhere in deep space");
sleep(10);
stopthing(camera1);
Cruser=CreateThing(Cruser, Cruserarrive);
SetCameraFocus(0, camera3);
sleep(0.5);
AISetMoveSpeed(Tech, 1);
AISetLookFrame(Tech, 1);
AISetMoveFrame(Tech, 1);
Print("Rebels! Call for aid!");
sleep(1);
Print("Sir! They jammed our communication!");
sleep(4);
SetCameraFocus(0, camera2);
Xwing0=CreateThing(Xwing, hangar0);
Xwing1=CreateThing(Xwing, hangar1);
Xwing2=CreateThing(Xwing, hangar2);
Xwing3=CreateThing(Xwing, hangar3);
Movetoframe(Xwing0, 1, 10);
Movetoframe(Xwing1, 1, 10);
Movetoframe(Xwing2, 1, 10);
Movetoframe(Xwing3, 1, 10);
sleep(2);
Xwing4=CreateThing(Xwing, hangar0);
Xwing5=CreateThing(Xwing, hangar1);
Xwing6=CreateThing(Xwing, hangar2);
Xwing7=CreateThing(Xwing, hangar3);
Movetoframe(Xwing4, 1, 10);
Movetoframe(Xwing5, 1, 10);
Movetoframe(Xwing6, 1, 10);
Movetoframe(Xwing7, 1, 10);
waitforstop(xwing0);
Movetoframe(Xwing0, 2, 10);
Movetoframe(Xwing1, 2, 10);
Movetoframe(Xwing2, 2, 10);
Movetoframe(Xwing3, 2, 10);
Movetoframe(Xwing4, 2, 10);
Movetoframe(Xwing5, 2, 10);
Movetoframe(Xwing6, 2, 10);
Movetoframe(Xwing7, 2, 10);
SetCameraFocus(0, Xwing7);
sleep(6);
Print("Attention Rebel fleet! We surrender...");
stopthing(fr1);
stopthing(fr2);
stopthing(fr3);
stopthing(fr4);
stopthing(fr5);
sleep(4);
Print("Prepare to be boarded.");
sleep(2);
Print("Undestand..");
SetCameraFocus(0, camera3);
sleep(2);
Print("Sir! What are you doing?!");
sleep(2);
Print("They will pay for this attack.. prepare stormtroops to defend main docking bay.");
sleep(2);
Print("Hmm.. i dont thing that is good idea, they will have jedi on board..");
sleep(2);
Print("Just complete order Technican..");
sleep(2);
Print("Undestand");
AISetMoveSpeed(Tech, 1);
AISetLookFrame(Tech, 0);
AISetMoveFrame(Tech, 0);
sleep(2);
ClearActorFlags(player, 0xa00000);
SetCameraFocus(0, player);
SetCurrentCamera(old_camera);
Return;
endi thing i should use
Code:
verb in someplaces.. FOR

![http://forums.massassi.net/html/tongue.gif [http://forums.massassi.net/html/tongue.gif]](http://forums.massassi.net/html/tongue.gif)
![http://forums.massassi.net/html/smile.gif [http://forums.massassi.net/html/smile.gif]](http://forums.massassi.net/html/smile.gif)