Here's what I have:
Code:
Jedi Knight Cog Script # # FILENAME.COG # # # # # # # symbols message startup thing cam thing player local sound SoundToPlay=rm61110.wav local end # =================================================== code startup: Player = GetLocalPlayerThing(); // freeze Kyle SetActorFlags(Player, 0xa00000); StopThing(Player); SetCameraFocus(0, cam); SetCurrentCamera(0); Sleep(2.0); Print("HoloOfficer: We're decting an Imperal attack force near your area!"); Sleep(4.0); Print("Kyle: How many Stormtrooper transporst are there?"); Sleep(2.0); Print("HoloOfficer: That's the thing, there aren't any life forms!"); Sleep(3.0); Print("Officer: What? That's Not possible!"); Sleep(2.0); PlaySoundLocal(SoundToPlay, 1, 0, 132); Sleep(5.0); Print("Kyle: There's your answer.."); SetCameraFocus(0, jkGetLocalPlayer()); if (jkGetSaberCam() == 1) CycleCamera(); DestroyThing(cam); // unfreeze's Kyle ClearActorFlags(Player, 0xa00000); } } return; end # ........................................................................................ end