Here's what I have:
Code:
Jedi Knight Cog Script
#
# FILENAME.COG
#
#
#
#
#
#
#
symbols
message startup
thing cam
thing player local
sound SoundToPlay=rm61110.wav local
end
# ===================================================
code
startup:
Player = GetLocalPlayerThing();
// freeze Kyle
SetActorFlags(Player, 0xa00000);
StopThing(Player);
SetCameraFocus(0, cam);
SetCurrentCamera(0);
Sleep(2.0);
Print("HoloOfficer: We're decting an Imperal attack force near your area!");
Sleep(4.0);
Print("Kyle: How many Stormtrooper transporst are there?");
Sleep(2.0);
Print("HoloOfficer: That's the thing, there aren't any life forms!");
Sleep(3.0);
Print("Officer: What? That's Not possible!");
Sleep(2.0);
PlaySoundLocal(SoundToPlay, 1, 0, 132);
Sleep(5.0);
Print("Kyle: There's your answer..");
SetCameraFocus(0, jkGetLocalPlayer());
if (jkGetSaberCam() == 1)
CycleCamera();
DestroyThing(cam);
// unfreeze's Kyle
ClearActorFlags(Player, 0xa00000);
}
}
return;
end
# ........................................................................................
end

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